I will post random crap here! Mainly random crap that I find intriguing.
Published on September 6, 2008 By Servius In Sins of a Solar Empire

Got an email today and it said sins had hit the 500k milestone after 7 months. If this is true then 100 million grats to Ironcald and Stardock.

 

 


Comments (Page 2)
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on Sep 10, 2008

generalkyle
why are there usualy only 150-300 people on the game at the time then....if over 500,000 copies were sold. Kinda hard to blieve that.

More like 50-150 people.  When was the last time you saw 300 people online or even 200 for that matter?

on Sep 10, 2008

Now...why aren't more of these purchasers playing playing the game in online multiplayer?

Most people prefer to play single-player only.

on Sep 10, 2008

Or LAN with buddies

on Sep 10, 2008

Hack78
So that would be about $25 million of income, give or take??? That has got to be good news for IC and SD - will ensure they keep pumping out new games and/or new content/patches etc...

Accounting 101

Revenue does not equal income.  Revenue was around $25MM, but profits will be less than that.

on Sep 10, 2008

Most people prefer to play single-player only.

That seems to be true, but it's kinda sad.

on Sep 11, 2008


Most people prefer to play single-player only.

This is true, I enjoy a good, long single player sins game.

Anyway, way to go ironclad and stardock!  It's great that the first release from ironclad sold so well, after all, it's a great game.  I'm hoping to see more from them.

on Sep 12, 2008

Even in the more multiplayer friendly games where you don't need a couple hours to finish a game, the online crowd is a very small fraction of the total customer base.  Starcraft is a shining example of hour prolific the multiplayer crowd can be, and even there it was never anywhere near the the sales numbers.

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